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1989-12-18
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11KB
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257 lines
GLOBAL WAR
~~~~~~~~~~
Copyright 1989 Joel Bergen
ProVision BBS: (206) 353-6966
First of all, let me assure you that if you don't follow these
instructions, Global War will not work.
Global War is designed to be run from its own subdirectory.
Your BBS ideally should call a batch file which should change to
this directory, execute the game, change back to your BBS directory,
and return to your BBS. If your BBS can't execute a batch file,
you may have to run the game from your main BBS directory.
For example purposes, this document will assume your main BBS
directory is named "C:\BBS" and that Global War is in directory
"C:\BBS\GLOBLWAR". Substitute your actual subdirectory names if they
are different.
Installing GLOBAL WAR on your system:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Make a subdirectory anywhere on your hard disk to contain the
GLOBAL WAR game (C:\BBS\GLOBLWAR for example). Put all the files in
the GLOBAL WAR archive into this directory except WAR.BAT, which you
should copy into your main BBS directory (C:\BBS for example).
Edit WAR.CFG, following the instructions found in that file.
Now change back to your main BBS directory. You will need to edit
WAR.BAT to tell Global War what type of BBS software you're using.
Global War will work with PCBoard, Wildcat, RBBS, WWIV, QuickBBS,
and any other BBS program that can run doors made for these BBSs.
Select one of the following installation methods:
Global War for RBBS
~~~~~~~~~~~~~~~~~~~
RBBS creates a file called DORINFO1.DEF which Global War will read.
Use the "/R" switch to tell Global War to look for DORINFO1.DEF.
The calling convention is:
WAR /R d:\path\DORINFO1.DEF
Your WAR.BAT should look something like this:
ECHO OFF
CD \BBS\GLOBLWAR
WAR /R C:\BBS\DORINFO1.DEF
CD \BBS
Substitute your actual subdirectory names if different.
Global War for WWIV version 4.x
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
WWIV creates a file called CHAIN.TXT which Global War will read.
Use the "/W" switch to tell Global War to look for CHAIN.TXT.
The calling convention is:
WAR /W d:\path\CHAIN.TXT
Your WAR.BAT should look something like this:
ECHO OFF
CD \BBS\GLOBLWAR
WAR /W %1
CD \BBS
Substitute your actual subdirectory names, of course.
Run WWIV, go into Chainedit (hit "C" at WFC) and create a new
entry for GLOBAL WAR with the following information:
A. Description : GLOBAL WAR!
B. Filename : WAR.BAT %1
C. SL : 10
D. AR : None
E. ANSI : Required
F. DOS Interrupt : Not Used <-- IMPORTANT!!
G. 300 baud : Not allowed GW will lock up if
H. Shrink : No set to "used"
Global War for Wildcat!
~~~~~~~~~~~~~~~~~~~~~~~
Wildcat! creates a file called CALLINFO.BBS which
Global War will read. Use the "/I" switch to tell Global War to
look for CALLINFO.BBS. The calling convention is:
WAR /I d:\path\CALLINFO.BBS
Your WAR.BAT should look something like this:
ECHO OFF
CD \BBS\GLOBLWAR
WAR /I C:\BBS\CALLINFO.BBS
CD \BBS
Substitute your actual subdirectory names, of course.
Global War for PC-Board (v14.x only, v12.x will not work)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
PCBOARD creates a file called PCBOARD.SYS which Global War will read.
Use the "/I" switch to tell Global War to look for PCBOARD.SYS
Global War does not require PCBOARD.DAT.
The calling convention for the PC-BOARD version is:
WAR /P d:\path\PCBOARD.SYS
Your WAR.BAT should look something like this:
ECHO OFF
CD \BBS\GLOBLWAR
WAR /P C:\BBS\PCBOARD.SYS
CD \BBS
Substitute your actual subdirectory names if different.
Global War for systems using DOOR.SYS
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
DOOR.SYS is a standard door info file format used by many BBS
systems. BBS authors: Help make life a little easier on us door
writers - consider supporting this standard!
Use the "/D" switch to tell Global War to look for DOOR.SYS.
The calling convention is:
WAR /D d:\path\DOOR.SYS
Your WAR.BAT should look something like this:
ECHO OFF
CD \BBS\GLOBLWAR
WAR /D C:\BBS\DOOR.SYS
CD \BBS
Substitute your actual subdirectory names if different.
Global War, command line version
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
If your BBS can specify command line parameters (QuickBBS's menu 7
for example) you will use this. The calling convention is:
WAR /C BaudRate ComPort MinutesLeft FirstName LastName
Edit WAR.BAT, which should look something like this:
ECHO OFF
CD \BBS\GLOBLWAR
WAR /C %1 1 %2 %3 %4
CD \BBS
In this example (for QuickBBS), the BBS is passing the caller's
baudrate (%1), time remaining in minutes (%2), caller's first
name (%3) and last name (%4). The comm port (COM1) is hard coded
in the batch file (1). A baud rate of 0 will cause Global War
to run locally.
Global War can be run locally from DOS using this method.
For example, typing
WAR /C 0 1 60 Adolf Hitler
will let you try out the game from DOS.
HST owners
~~~~~~~~~~
If you are running a US Robotics Courier HST using a locked baud
rate (19.2k/38.4k) insert the locked baudrate in WAR.CFG on line 9.
The caller's actual connection rate will be replaced by this value.
It is also recommended to set the non /ARQ connections buffer
size to 128 bytes by adding the "S15=8" setting in the initialization
string or nRAM configuration.
Files included or created by the game
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
WARxx.DAT Data file containing info for each game (xx = game number)
See DATAFILE.TXT for complete documentation.
WARxx.LOG Data file containing the complete history of game xx.
See LOGFILE.TXT for complete documentation.
WARxx.MSG Messages sent from player to player in game xx.
WARxx.REC Recovered game. Created if a player loses carrier and is used
to resume game where player left off if he calls back.
WINNERS.WAR Data file holds winner's names and number of games won.
Sorted (and must remain sorted) in decending order of games won.
WONGAME.ANS ANSI file that gets displayed when a player wins a game.
Feel free to replace it with something snazzier if desired.
BEGIN.ANS Warning displayed when a player chooses to begin a new game.
May be edited to reflect your rules for beginning games.
BULLETIN.ANS You may create this file if you want to display some sort of
bulletin to all players. Displayed once when game entered.
May be ANSI or ASCII.
AFRICA.ANS, Maps used in the game. May be edited slightly, but keep in
ASIA.ANS,etc mind that country names are displayed on top of these maps.
TEAM.DOC Rules for Team play.
WAR.DOC Rules for the game.
WAR.CFG Configuration file.
WAR.EXE The Global War game itself.
WAR.IMG Data file of screen images for GWTerm.
TIMEON.WAR Data file that keeps track of time used per day for each player.
Other notes
~~~~~~~~~~~
Global War can use a fossil driver if you have one installed. If not,
Global War will use its own built-in communication routines. Use of
a fossil driver (i.e. X00.SYS) may be necessary if your PC is not fully
compatible, or if you are running some sort of multitasking environment
(DoubleDos, DESQview, Windows, etc).
There is an option in WAR.CFG to tell Global War NOT to use the fossil
driver even if one is installed. Which is better depends on your system.
One consideration is that players may abort the maps from printing by hitting
the spacebar, but the output buffering with the fossil makes this feature
difficult to use. If you have a choice, I recommend not using a fossil.
If you would like to make some sort of announcement to all GW players, you
can create a file called BULLETIN.ANS and place it in your Global War
directory. GW will output this file after displaying the copyright notice.
BULLETIN.ANS may be an ANSI file or a plain ASCII file.
Make sure you have DEVICE=ANSI.SYS in your CONFIG.SYS file, or some other
sort of ANSI driver loaded.
Global War relies heavily on your hardware time clock. If your time clock
is not working reliably or is nonexistant, get it fixed!
All *.TXT files included in this archive are for your information only and
are not required by the game. The rest of the files ARE required.
If you can't get Global War to work with your system, feel free to contact
me at ProVision. Together, we'll make it happen!
That's it. GLOBAL WAR requires no maintenance. Completed games are
automatically deleted after a specific number of days (see WAR.CFG).
Even games that have been "forgotten" will automatically be deleted.
If you change the name of a user on your BBS who is involved in the game,
you will have to edit the WARxx.DAT files (where xx is the game number) to
reflect this change, or the game will not recognize this "new" player.
Change their name in WINNERS.WAR if they've won any games too. Player's
names are case sensitive, so watch your capitalization. I suggest using
an editor such as Qedit. Type over the old name, DON'T delete or add any
lines or GW will surely crash.
Give ProVision a call for the latest version of Global War, and additional
support software and documentation. (206) 353-6966.
If you have access to a BBS running WWIV software on WWIVnet, I can be
contacted by E-Mailing 1@2600. I also host a WWIVnet echo for Global War
support & strategy hints. It is WWIVnet Sub type 2600 hosted by @2600.
I hope that you and your callers enjoy Global War, and that you find it worthy
of your support.
Joel Bergen